Monday, January 24, 2011

UDK-platform

follow by :http://www.moug-portfolio.info/index.php?page=1-actors---moving-platform





Importance :
defaultProperties
{
bCollideActors=true
bBlockActors=true
}
And
if i want to stand on the platform




Use Sample Box Collision need to be unchecked

Add Function :
event Touch(Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal)

And it need to create a CylinderComponent or something And Add the CollisionComponent And the Touch Function will Work

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