1.Expand Our Enemy.
2.Write Score on Screen.(Dont Use Scaleform now)
3.Spawn Actor(Enemy).
Tuesday, October 2, 2012
Friday, September 28, 2012
UDK-Toturial-CH5.UnrealScript-GameRule
1.End the game rule.
2.Simple Enemy.(Static)
3. Expand Player Pawn.
4.Expand Enemy,Bump Event
Thursday, September 27, 2012
UDK-Toturial-CH4.UnrealScript-Weapon
1.CustomWeapon
2.Weapon Projectile
3.Upgradeable Weapon
4.Class Modifier
5.Show/Hide Categories
Tuesday, September 25, 2012
UDK-Toturial-CH3.UnrealScript-Camera
1.SetingUp GameInfo.
2.Get Viewport.
3.Dissable Crosshair,default gun,fix rotation to fit Pawn angle.
4.CustomPawn,Isometric Camera.
5.Top-Down Camera.
2.Get Viewport.
3.Dissable Crosshair,default gun,fix rotation to fit Pawn angle.
4.CustomPawn,Isometric Camera.
5.Top-Down Camera.
Monday, September 24, 2012
UDK-Toturial-CH1.UDKSettingUp
UDK_Toturial Serial it would be updated slowly.......
This is talking about how to set up script and some tool.
1.Download UDK.
2.ConTEXT and set up environment.
3.Setting Script Package Path.
This is talking about how to set up script and some tool.
1.Download UDK.
2.ConTEXT and set up environment.
3.Setting Script Package Path.
Saturday, July 7, 2012
PlayStation Mobile SDK–Draw Texture
If i dont use “GameEngine2D”(Sce.Pss.HighLevel.GameEngine2D) ,then i need serveral steps to do.
Saturday, March 31, 2012
Wednesday, March 28, 2012
UDK-Kinect Using OpenNI for UDK
When we use Kinect,there are two choose,one is openNI another is Microsoft Kenect for Window
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